🎮Legendary Mode

Rules

Legendary Mode is only accessible for [Civilian, Xia, Immortal]. This linear story-telling mode is a dynamically changing world where all players are connected. All players' deeds-and-donts are uploaded to the server every 24 hours to benefit or impact each other through battles and events.

All players must manage every step of their journey and compete to be the first player that defeats the boss. The oriental continent is connected by the lines of dots, and each dot stands for a location where players can travel to. Each site has its own battles and archive of events. Each player in this Mode can take 7 actions in a day to move, explore, and fight for weapons, talents, and karma rewards.

Death is permanent, even though players can instantly respawn after death. All the gains from the previous life will be lost when a player dies. The game will start anew, and players will need to act more wisely to accomplish the Mission.

Races

[Xia]: Respawn for free, and retain all initial weapons and innate talents, but there is a 24-hour respawn cooldown limit. Xia is the primary role of the Legendary Mode that drives the story onward.

[Civilian]: Cannot respawn after death. Civilians can acquire weapons, talents, and Karma in Legendary Mode, but only Karma can be retained after death. If a [Civilian] player wants to resell a weapon/item/talent dropped from the game, they must do it while the player is still living.

[Beast] [Plant] [Element]: You cannot access the Legendary Mode, but every character of that race that is ever created will unlock an event on the map when they die, enriching the Legendary Mode gameplay. Each unlocked event will be rewarded with a certain amount of Karma.

Boss

The Legendary Mode contains 100 episodes, which will stage 100 bosses.

Every boss is a direct driving factor of the plot. After defeating the boss, the game will move on to the next episode, and the composition of the world will also change as time advances. The main plot is divided into 100 episodes, each episode consists of many prominent events, and the main events are scattered inside the map. There is a chance of triggering the main events to push the game onward.

Reward

The first player or team that defeats the boss in the legendary Mode will retain/split all the karma rewards and push the whole world to the next episode. Everyone who assists them in achieving that goal will take a cut in Karma.

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